AI Insights · Timothy · April 2022
Top 5 Horror Games Performance in Spain for Q1 2022
In Q1 2022, the top 5 horror games on the unified platform in Spain showed varied performance in terms of downloads, revenue, and active users.
In Q1 2022, the top 5 horror games on the unified platform in Spain exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Identity V by NetEase Games saw a steady decline in weekly revenue, starting at approximately $5.7K at the end of December and dropping to around $1.2K by the end of March. Weekly downloads for the game fluctuated slightly, peaking at 512 in early February and ending the quarter with 420 downloads. The weekly active users remained relatively stable, averaging around 8.2K throughout the quarter.
Five Nights at Freddy's from Clickteam, LLC experienced a decline in both downloads and active users. Weekly downloads started at 248 and decreased to 117 by the end of March. The weekly active users followed a similar trend, beginning at 1.1K and dropping to 937. Revenue showed a slight increase in early January, peaking at $825, but gradually declined to $440 by the end of the quarter.
Five Nights at Freddy's 2, also by Clickteam, LLC, experienced a gradual decline in weekly downloads, starting at 241 and ending the quarter at 99. Active users saw a significant drop from 2.7K at the beginning of the year to 1.5K by the end of March. Revenue peaked at $735 in early January and then steadily declined to $273 by the end of the quarter.
Poppy Playtime Chapter 1 by Mob Entertainment, Inc showed promising performance despite being a relatively new release. Weekly revenue increased from $233 in late February to $1.5K by the end of March. Downloads peaked at 356 in the third week of March, while active users grew from 57 in late February to 403 by the end of March.
Five Nights at Freddy's AR by Illumix, Inc. saw a significant drop in downloads and active users throughout the quarter. Weekly downloads started strong at 8K in late December but dropped to 2.2K by the end of March. Active users followed a similar pattern, starting at 22.9K and decreasing to 10.9K. Revenue also saw a decline, starting at $1.1K and ending the quarter at $161.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.